Shelter 2 is looking to really amp up your maternal instincts as now your Lynx cubs will become playable after you beat the game. So now it’s even more important to make the right choices not only for you as mama Lynx but to protect and ensure the continuation of your Lynx family line.
Might and Delight seem to really be pushing the family aspect of Shelter 2 and it’s an interesting game design choice. There’s not many games I can think of that really try to drive home, you’re a parent and you must do what’s best for your family aspect of Shelter 2. Might and Delight have even gone so far as to have the color of your cubs carry over through generations so you better make sure you save your favorite color or no snowy white cubs for you!
Might and Delight have also changed from the linear narrative in the original Shelter to a free roam word in Shelter 2. This seemed to be a real point of contention for most gamers with the previous entry. However I found it kind of nice to be told a story with no words and just accompany a mother badger on her journey to see what happens along the way. Hopefully Shelter 2 will not lose some of those “what was that” scripted moments that made the original Shelter fun the first go around.
Source Link: http://www.mightanddelight.com
PRESS RELEASE
Build your family tree in Shelter 2
Replayability features evolves the Lynx’s color
Stockholm, Sweden – April ?th 2014 – Independent developer Might and Delight
reveals more gameplay details from Shelter 2, their open world adventure game
– starring a Lynx – dropping on Steam, GOG and other digital platforms in the fall of 2014.
Breed and name a unique bloodline
When Shelter 2 begins, players will create the first name in a family tree. During the story, that animal will give birth to a litter of cubs that players will get to name. After finishing the story line, the cubs will be inscribed in the family tree and – provided they survived the dangers of nature – will then become playable.
“We wanted to continue to build features around the concept of family, besides just protecting your cubs. And the idea of a bloodline that can be continued and evolved just fits the world of Shelter perfectly.” says Anders Westin, CEO of Might and Delight.
Each cub a unique color
In addition to letting players name and build a continuing family tree, Shelter 2 will incorporate another important feature. Each of the cubs from the original litter will have a slightly unique color, and that color will grow even more noticeable when that cub has children of its own. In effect, players can choose to always continue playing with the animal that is slightly redder than the others thus ending up with a protagonist with an extremely distinct color and pattering.
“Unlike the first Shelter, we want players to freely explore the world and make the experience their own. Evolving the mother is simply another step in that direction. Such a feature really fits the scale of the game and there´s something charming about raising your cubs and then being able to play through the game again with your favorite cub as the main character.” added Anders Westin.
About Shelter 2
Shelter 2 is an open world adventure game that portraits the life cycle of a mother lynx, starting as a pregnant animal preparing her den for the coming litter, giving birth, and continuing in to a journey of parenthood where nurturing her cubs is paramount for survival. Shelter 2 is a spiritual sequel to the “Shelter” (released on PC in 2013) but includes more elaborate gameplay features than its predecessor, such as stamina, different types of movements, jumps and a variety of prey to kill. Besides hunting there are several maternal features such as calling the cubs closer, making sure they drink water from rivers and lifting and carrying your cubs from harm’s way.
About Might and Delight
Might and Delight is an independent game studio formed in Stockholm 2010. Prior to releasing the serene nature game “Shelter” (PC) “M and D” created the award winning space adventure “Pid” (PC, Xbox 360, PS3). Might and Delight have an established foundation that enables the team to create innovative games with a strong focus on integrity, often taking inspiration from art, history and other cultural expressions besides games. Might and Delight consists of both industry-veterans and indie developers with a shared ambition to place playfulness and innovative ideas over established norms.
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