You’ve been waiting oh so patiently but I regret to inform you that there’s still No Time To Explain, however the game has been released on for PC via Steam and Xbox One, so there was time for that. Four years, four long years No Time To Explain was in the making and guess what, the gang over at tinyBuildGAMES have explained their long rocky road to get to this point we are at now. It’s a super weird journey, you can read about it here, true to the name of the game if you told someone this happened to you they would stop you numerous times asking you to explain but you would have to tell them, I’m sorry, there’s still No Time To Explain.
Taking the long road to make your game does have some small benefits. You get to redo a bunch of work but that can make your game better if you don’t fall into the Duke Nukem Forever trap and tinyBuildGAMES looks to have not fallen into that trap even after changing up engines, settling on Unity. Gamers reaping the benefits of the developers heartburn will find a game with an absurd storyline that takes several hours to complete, local multiplayer for up to four players, tons of characters, secrets galore, boss battles that matter, ribs stuck straight into your eyes that are in fact finger licking good and… prepare yourself for THE DANCE BUTTON! GET DOWN, GET FUNKY but don’t take to long because after all there’s No Time To Explain!
Source Link: YouTube | No Time To Explain on Steam | No Time To Explain on Xbox One | http://tinybuild.com/
PRESS RELEASE
No Time to Explain out now on Xbox One and Steam
“I Am You From The Future! No Time To Explain,
Follow m-OH CHRIST!”
Four years ago, tinyBuild set out to make the most ridiculous time-travelling comedy platformer about chasing your future-self through time and alternate realities while fighting giant monsters, collecting hats, and eating cake possible.
Now that game is finally here on Xbox One and Steam, and we can’t wait for you to play it. The game features:
- Several hours of absurd storyline!
- Ribs in eyes!
- Up to four player local multiplayer!
- Tons of characters!
- Dozens of hidden secrets to be found!
- Boss battles that don’t suck!
- A dance button!
Still don’t have a review code? Let’s get that sorted! Simply email us back telling whether you need an Xbox One or a Steam code.
I think it’s about time for a launch trailer, don’t you?
No Time To Explain launch trailer
Wait, it took four years?
I know, right? That’s like, ages and ages. The story behind the development of No Time to Explain involves a Kickstarter, a nasty publisher who bailed on us, and more ups and downs than a space hopper on holiday in the Alps.
You can read the full story here, and get a real sense of what tinyBuild has been through. If you want to hear additional information about the journey, do feel free to ask!